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Fallout 4 has a variety of potential companions that provide company while you traverse the wasteland. Many come with their own quests and unlockable perks. If you want to take advantage of these perks, you first need to max out your affinity with the companion through a variety of actions. Let's break down the necessary steps for improving your relationship with Curie, Fallout 4's robot/human Synth companion. (And check out our guide for Piper Wright if you've decided to go with her as your companion.)
Curie is a French-accented Miss Nanny robot repurposed for conducting research in Vault 81; where you can recruit her after the 'Hole in the Wall' quest that opens the Vault. Later, the player can transfer Curie's mind into a female Synth body as part of a side quest (which we'll cover in a moment).
Curie's General Affinity
Curie as a Miss Nanny robot in Vault 81.
Having Curie as a companion means making good or neutral choices during your travels, while avoiding bad or selfish choices.
She appreciates when you are generous and give items to other characters; for instance beggars. When it comes to dialogue choices, aim for nice responses (such as supportive or positive ones), peaceful responses that aim to de-escalate conflict, and mean-spirited responses (she seems to like both nice and mean responses, oddly enough).
To keep your relationship level high, you'll need to avoid actions Curie disapproves of. If you act violently, steal in her presence, choose greedy dialogue responses, or develop a chem addiction, your relationship with her will suffer. Below we've broken down specific, repeatable actions that will help or hurt your relationship.
Actions that affect your relationship with Curie
Focus on these actions to IMPROVE your relationship:
Meanwhile, AVOID doing these repeatable actions:
There are also some one-time and quest-specific actions you can take that will affect your relationship with Curie. Possible spoilers ahead, depending on where you are in the game.
One-time actions with a POSITIVE effect:
One-time actions with a VERY POSITIVE effect:
The following one-time action has a VERY NEGATIVE effect:
Curie's 'Emergent Behavior' Quest
Doctor Amari will help you transfer Curie's mind into a human Synth.
Once Curie has been your companion for some time, she will ask for your help in becoming more human in order to continue her research. If you've completed the 'Dangerous Minds' quest and have met Doctor Amari in Goodneighbor, you can offer to take Curie to see her.
After meeting Amari and following her instructions, Curie will be transferred to a female synth body. Completing the Emergent Behavior quest gives your relationship with Curie a big boost, and you should be well on your way to the 'admire' and 'idolize' levels of the relationship.
Max affinity, romance, and the Combat Medic perk
Gaining the Combat Medic perk once Curie has expressed her love for you.
When you've completed enough of the positive actions above and have completed 'Emergent Behavior', a notification will pop up that Curie 'idolizes' you. You will begin to see 'Flirt' dialogue options when speaking with Curie, with speech checks attached to them.
At this point you can take one of two routes: you can choose to pursue romance with Curie or remain platonic with her. Note that you DO NOT need to romance a companion to gain their companion perk. Even for Fallout 4 companions that can be romanced, the perk results from a maxed-out affinity.
If you choose NOT to pursue romance with Curie, you will need to continue taking the repeatable and remaining one-time actions that she approves of. In the end it's just a numbers game, and once you see the 'idolize' notification, you're at the home stretch of it. Continue choosing supportive and positive dialogue options; ask her about her research and how she's doing in her new human body.
Eventually you will get a notification saying 'you have achieved the highest level of affinity with Curie'. This means you've unlocked the 'Combat Medic' perk. This handy skill gives you the ability to heal 100 Hit Points once per day when you are below 10% HP. Unlike other companion perks, this ability is only usable when Curie is your current companion, so make sure you keep her around if you intend to use it.
If you choose to romance Curie, you will need to take advantage of the 'Flirt' dialogue options at every opportunity. Choosing (and completing) these speech checks will improve your relationship very quickly. To avoid a failed speech check, make sure your Charisma is high enough. If needed you can temporarily supplement your Charisma level with clothing (Reginald's Suit, Agatha's Dress), consumables (Day-Tripper, Daddy-O, or any beer), or more permanently with the Lady Killer perk (a very useful perk if you want to romance multiple opposite-sex companions).
Eventually the 'Romance' option will replace 'Flirt'. Again, be sure that your Charisma is high enough that you can pass this speech check. If you do, Curie will be in love with you and you will have maxed out your affinity with her. The achievement will pop up on your screen, announcing that you've unlocked the 'Combat Medic' perk (see two paragraphs up for the perk's description).
Finally having romanced Curie, you can sleep in a bed for any length of time while Curie loves you (and is your companion) in order to gain the temporary 'Lover's Embrace' perk. This perk grants you a 15% boost in XP for 12 hours, so take advantage of this temporary boost by completing a big mission after your nap!
Note: This guide has been updated to reflect the option to gain Curie's perk without pursuing a romantic relationship with her.
As you play through the game you'll encounter various characters who can become your Companion on your travels, and help you out in the thick of battle. Not only that, you can also gain various bonus Perks by having them by your side. Here's a quick run-down of all the Companions you can access in Fallout 4.
Fallout 4 - Companions and Companion Perks
First up, here's a list of every Companion in the game, how you pick them up, their potential for romance (ooh la la), and the Perk benefit you'll gain for increasing your Affinity with each one.
Companion Affinity overview
In order to develop your relationship with each chosen Companion - and access their powerful Perk - you'll need to build up your Affinity with them. Here's a quick overview of how your general behaviour and dealings with people will affect your relationship with each Companion.
How to increase Companion Affinity
As well as your general behaviour towards your fellow citizens, there are some specific actions which affect your relationship with a Companion - for good or for worse. Here are some of the various acts you can use to influence your relationship with every one of these characters.
- You can find the rest of our Fallout 4 guide from the index page.
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The two biggest improvements to Fallout that Bethesda’s latest iteration of post-apocalyptic RPG are settlements and companions. Modders have been hard at work at addressing many aspects of the game but by far their best creations have been for the companions.
While Fallout 4 already has amazing existing followers the community has brought to life new ones as well as reskins and customizations for existing ones.
Here are five of our favorites
Red Cattle Dog Dogmeat
Many people love Dogmeat. After all, he’s pretty hard to hate. He even plays with teddy bears. But wouldn’t it be great if he could be your favorite type of dog? At least that’s what some modders have been thinking. 7iger’s red cattle dog mod does exactly that, transforming the german shepard into cattle dog.
The textures are high quality and he looks great. Swiftshader 4.0 full version 7. Now where’s the pomeranian or the chihuahua one?
Creature Follower
Maybe you didn’t like any of the existing companions (but really, you could at least like Nick Valentine. what are you, a member of the Brotherhood?) If that’s the case, this great mod allows for nearly any creature to become a companion. Yes, this means you can have your own Deathclaw or Yao Guai that follows you around and kills a lot of people.
Recruit any NPC as Follower
Have you ever seen a settler that you just wanted to follow you around? Or maybe you like someone in Diamond City? With this mod, you can recruit any NPC as a follower. it makes perfect sense if you think about it, after all you save the lives of these settlers and you build up the wasteland. why wouldn’t they want to follow you around?
Pack of Dogs
What’s better than one Dogmeat?
If you said two Dogmeats, you’re wrong. It’s actually four Dogmeats. with this mod by NarcoticsDrugs, you are followed around by a pack of dogs.
Catmeat
So maybe you’re not a dog person, and maybe you don’t want a Deathclaw. But if you’re crazy for cats, this mod’s got you covered. With the Catmeat follower mod, your companion is now one of those cats from Abernathy farm. Maybe next they’ll add an ability to throw the cat at somebody.
The modding scene is only going to get better as the game progresses — after all look at how Skyrim turned out. It’s always amazing to see what the community can do for an already great game.
Be sure to check out our top 10 Fallout 4 mods if you haven’t already.
How hooking up works after the apocalypse in Fallout 4. For more tips check out our wiki at http://www.ign.com/wikis/fallout-4/Sex_and_Romance --- Transcript: Hi everybody, Jared Petty here for IGN. We're talking sex and romance in Fallout 4. We're here at the Third Rail, that's in Good Neighbor, not far outside of Proston Proper. Heading downstairs into the club, here. And we're about to engage in an intimate encounter with Magnolia, the singer here at the club. Now, we don't want to bother her while she's singing so we're going to wait until she's done. Then come over an initiate the conversation. Now, relationships in Fallout 4 are defined mostly by charisma checks. They can happen two ways. One, you can have the kind of relationship you're going to have here with Magnolia, it's sort of a one time thing. And that's just a matter of following the correct conversation things. Compliment her on the song. Accept .. that's my companion butting into the conversation there for a second. The second is establishing more long-term relationships and that's with people like Preston or Piper or some of the others. In those situations you go on quests with them and both from their story quest and form their approval view in your actions. In other quests you build more relationships gradually. What you're going to do is open up special dialogue options. Now relationships are much, much easier to pull off if you have a high charisma. So we have a conversation going on here, we're talking back and forth about .. But what we're waiting for .. Uh, let's keep the conversation in what she's interested in, the music. She asks some more questions, gets a little flirty here. And we're going to get our first chance to flirt back. Now charisma checks are color-coded. Yellow ones are easiest. Orange more difficult. Red are the hardest. For this conversation, we got our first flirt option there. Eventually with companions that we choose to become romantically entangled with, we're going to get more of those kind of options. I've got to flirt more there. But you can also do this with folks you travel around with. Again, I'll mention simply like, Piper or Preston. Alright, here's the hard check. We pulled it off. And now we're going to have the option to ask her out on a date. Now there's no Dragon Age type romance scene or anything like that. But we'll just kind of jump in there and say, 'Hey, let's go on a date now. Moonlit stroll in the darkness.' and we get a sort of classic Hollywood fade to black and then fade back in with an experience bonus and a bit of a recovery here into .. Oh, goodness gracious, lookey here. Intimate quarters. And there we are. Little pimp boy getting out of bed, thing. He's like, 'Hey.' And that's our hookup. That's 101 Sex and Romance in Fallout 4. There's a lot more coming, we're going to work on all the relationships and find out how you can romance each and every companion that turns out to be interested in you in that way. Thank you so much for watching. If you have some success in romance, let us know in the comments how it turned out. And for everything Fallout 4, stay with your friends at IGN. Also, that guy waiting outside the door, that's just weird. Yeah, dude. Not okay.
Fallout 4 Nexus Romance Series
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We have a number of NPCs in Fallout 4 which can be found and make your companion. Each Companion has a different power which can help you some or the other way to get your goal. This Fallout 4 guide will help you get any NPC as your current companion in the game.
How to make any NPC a CompanionFallout 4 Nexus Mods Adult
If you are confused with which NPC you need as your companion then go ahead and try them all and see what suits you best. Every player has different choices so we planned to let's try ti all and then select what you want. We know you will end up with a Deathclaw as your companion as he is the most powerful and fastest you can get. Not to forget there are players with some different approach so here is what we have for you.
To select which NPC you need as your companion then:
Step 1
Open your console and Select NPC you want
Step 2
Get the NPC Id from the top of the console
Step 3
Type - 'setrelationshiprank player 4' and 'setplayerteammate 1'
Step 4
Now that you have the new companion you must enter 'tai' and 'tcai' to renable the NPC's.
Step 5
It's Done. Congratulations!
If you are trying to get Deathclaw as your companion then you must go Godmode(enter 'tgm' in the console). You can also select whether to keep the NPC from attacking you or what not. You need to enter ('tai' to enable and 'tcai' disable) in the console. For those who are having trouble with their NPC running away once you get them:
Finally, you have your NPC you wanted as your Companion. If you have anything to share or any doubt regarding this then directly shoot them below in the comments.
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